race-def

 

To develop an app is like a race. The training starts with a near future prediction: at the end of 2014 there will be more connected mobile devices than computers. Each smartphone has an average of 9 applications installed. The sprint starts with the strategy, and many people believe that the race ends  at the user hands, like if it was the destination or arrival, although many others believe that is where the real race starts. Keep Reading →